QML入门教程(3)

原文链接:QML入门教程(3)

经过前面两个教程,文字也能显示,也能处理鼠标事件了,来点动画吧。

这个教程实现了当鼠标按住的时候,Hello,World从顶部到底部的一个旋转过程,并带有颜色渐变的效果。

完整的源代码main.qml

import Qt 4.7

 Rectangle {
     id: page
     width: 500; height: 200
     color: "lightgray"

     Text {
         id: helloText
         text: "Hello World!"
         y: 30
         anchors.horizontalCenter: page.horizontalCenter
         font.pointSize: 24; font.bold: true

         MouseArea { id: mouseArea; anchors.fill: parent }

         states: State {
             name: "down"; when: mouseArea.pressed == true
             PropertyChanges { target: helloText; y: 160; rotation: 180; color: "red" }
         }

         transitions: Transition {
             from: ""; to: "down"; reversible: true
             ParallelAnimation {
                 NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: Easing.InOutQuad }
                 ColorAnimation { duration: 500 }
             }
         }
     }

     Grid {
         id: colorPicker
         x: 4; anchors.bottom: page.bottom; anchors.bottomMargin: 4
         rows: 2; columns: 3; spacing: 3

         Cell { cellColor: "red"; onClicked: helloText.color = cellColor }
         Cell { cellColor: "green"; onClicked: helloText.color = cellColor }
         Cell { cellColor: "blue"; onClicked: helloText.color = cellColor }
         Cell { cellColor: "yellow"; onClicked: helloText.color = cellColor }
         Cell { cellColor: "steelblue"; onClicked: helloText.color = cellColor }
         Cell { cellColor: "black"; onClicked: helloText.color = cellColor }
     }
 }

除了这个main.qml之外,还有一个Cell.qml也是需要的,和教程(2)中的完全一样。下面来看一看比起教程(2)的代码增加出来的内

容。

    Text{
         ...
         states: State {
             name: "down"; when: mouseArea.pressed == true
             PropertyChanges { target: helloText; y: 160; rotation: 180; color: "red" }
         }

         transitions: Transition {
             from: ""; to: "down"; reversible: true
             ParallelAnimation {
                 NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: Easing.InOutQuad }
                 ColorAnimation { duration: 500 }
             }
         }
        ...
     }

states内嵌于Text之中,可以为Text元素添加多个状态,现在的这个例子只增加了一个状态。该状态的名为为”down”,然后由“when”指 定了什么时候触发这个状态。PropertyChanges则指定了哪个元素的哪些属性会发生什么样的变化。例子中PropertyChanges利用 “target”指定了id为”helloText”的元素会发生变化,包括其y,rotation,color等属性。
transitions 是用于增加动画效果的(如果把transitions这一段代码删去,Hello,World的文字也会发生变化,但是看不到中间动画渐变效果)。同样可 以看到transitions是复数形式,意味着可以添加多个动画过程。“from”和”to”指明了当前的动画作用于哪两个状态变化之间。 “from”和”to”的参数名来自于State中的”name”属性。
ParalleAnimation则指定了有多个 有多个动画并行发生。NumberAnimation用于qreal类型的属性变化,ColorAnimation则用于颜色变化。更多 Animation请在QML文档中查找”Animation and Transitions”。
好了,三篇教程到此结 束。更多资源请访问Declarative UI Using QML
本文源码下载

Tags: , , ,
This entry was posted on Thursday, May 13th, 2010 at 9:03 PM and is filed under Qt技术. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

One Response to “QML入门教程(3)”

  1. shiroki says:

    这个gif真不错!

Leave a Reply